Of course, stuff can’t stay that way for too long when after losing his current job at a family restaurant leads him to discover an advertisement for a strange job that’d pay a huge sum just for him being there. Filled with suspicion yet unable to resist the temptation of riches, this is the story of how Tomo displays boredom to be the most dangerous thing in the world, when one has the freedom and resources to do whatever he ever damn wanted.”
If the above sounded to you like this game is all about the lolz…well them, congratulations – you’ve been trolled. While the lack of story would take till the last unlockable extra to even explain what the plot supposedly was about, the main game is all about the ‘fun’ of watching Tomo abuse the butler you are targeting over and over till the GOOD end kicks in, and you are left with the sense of WTF just happened because this game works under the opposite logic of where what other games would count as bad/worst ends…are treated as the GOOD ends here.
Couple that with how most routes suffer from a lack of plot that isn’t Tomo doing stuff ‘just for the lolz’, and playing this turns to be one of those worst ideas you’ve ever HAD ＼(^o^)／
Gameplay: Pretty simple mechanics, as 1) With Day 30 as the time limit, each day you get 2 phases for what Tomo does during the day/night where most often stalking the target would lead to their route.
2) Is th all-time favorite, choices. Often divided into whether Tomo would be a dick during the scene or act nice, it’d often determine if you qualify for the fluffy character
Best Bad end for acting too nice, some other generic bad OR the actual good end.
One big beef I’d have with the games system, is just how outdated it feels. Used to the option to save being available anytime? Shortcut buttons saving & loading? The mouse right-click being the easy ‘back/close’ for when you want to exit the save menu and such? Hadaka Shitsuji will have none of that ‘player-friendly’ nonsense, as instead saving is limited to when there is a dialogue box so you can press the menu button and then choose if you want to save or whatever. Want to exit? Well then press that damn ‘back’ button that’s in the corner. Couple that with how oftentimes the appearance of a choice seems to cause some kind of slowdown, where even switching to look at a japanese capture guides takes minutes…and playing the game becomes a chore not just because of the crap content, but programming too! ( ´_ゝ`)
With most of the cast being voiced by newbies (other than Sakuma, who got Inoue Kazuhiko)…listening to a lot of them turns to be painful thanks to what feels like both sucky directing of how something was supposed to be said AND overuse of character cliche traits during the dialogue. For example – Ichinose may seem like the most attractive character at 1st glance, but listening to him is hellish because he’s the token ‘so socially awkward, he needs like 30 min to say a short sentence because of how.many.damn.pauses he needs to s-l-o-w-l-y finish whatever he was saying. Similar, Arisato as the token shota…has an irritating habit of saying ‘senseless words intended to be cute’ like はう～ far too damn often.
Personality-wise…well Komine > everyone. Sakuma, while having the tamest route…has the problem of also being as interesting as watching paint dry. Toudou, while kinda having adorable moments…is still a muscle mountain going 「っす」 a LOT that evolves into lingeriemuchi, so even being the one character who’d Good end actually is like a GOOD end doesn’t save him. Arisato, is an attention whore shota who on top of being annoying…also receives the most brutal treatment that goes as far as hanging from a noose.
Ichinose…has the above issues of being painful to listen to, on top of the Mr.flower/exhibitionist issues AND troll-ending. Komine, for having an annoying 1st impression with the force Kansai dialect…ended up being the most sensible among the characters, coupled with the route actually making Tomo have character development made even the bukakke-food-thons and bestiality moment feel bearable just for how the dude actually had the end admit that it’s screwed up after a lovely ‘stop acting like a goddamn retard, Tomo’ moment+one of the best bad ends ever.
Lastly, Tomoaki…there are no words that could describe the deep loathing and apathy I feel for him. Said contradiction being caused, by how Tomo literally seems to suffer a multiple-personality disorder where depending on which end you are aiming for…causes him to be either a sorta-adorabe dorkish Tsundere, childish brat throwing a tantrum or a complete asshole that deserves nothing but pain & suffering. There is no ‘in-between’ or reasonable explanation for why he’d change like that, so while I just disgusted by him at first…the more I played, the more Tomo just felt just felt like it was 3 totally different characters stuck in 1 body, where the only common trait between them was the inability to get out of the ‘I’m not gay’ closet.
Music/Art: The OST is one of the good parts of the game, as quite a few tracks are pretty nice ie Komachi’s theme, Gary Stu’s theme ”Suspicious Man”. Sadly a lot of them have little time to shine, thanks to just how overabused the 2 ‘Tomo is being an asshole’ themes are.
The CG’s though…are a lost cause. While there exist a few nice ones here & there, the large amount of the porny ones would also often look awful thanks to stuff stuff like giant asses taking up 1/4 of it, creepy faces, Tomo being represented as a floating dick
Conclusion: If anyone ever tells you to play this game because of it being ‘awesome’ – punch them, then & there. That, and recommend a visit to the doctor as they are obviously either blind or sick in the head.
Personally speaking, this was one of the games I was actually looking forward to this year, believing it’d be something similar to OreShita. Oh how I wish return to that innocent state, as the only reason I could even endure playing this game till the end was only because playing Guilty had made even the small plus of ‘no tentacle rape’ be a blessing. Still, it doesn’t change that fact that the contents of this game makes what was the supposed targeted audience feel confusing. Even as a PWP game for gays or something, the porn parts would have to seem sexually attractive and pleasing. I doubt any person with even an inch of common sense&self-respect would find watching guys getting stuff like flowers or mops stuffed up their asses as the characters keep screaming in pain over & over even close to be anything other than disturbing. Heck, I’m hesitant to even call this anything but an abuse game, as after seeing stuff like a scene where Tomo literally pisses inside a dude after having dozens of strangers raping him , thinking of labeling the game as ‘crack’ had jumped out of the ages ago because none of the humor moments would change the fact that what this game considers a ‘good’ end involves Tomo continuously torturing someone with the intent of ‘breaking’ them…till all the trauma makes stockholms kick in, so cue rape-ever after end llllll(-ω-；)llllllｶﾞｰﾝ
The fact that a fair share of the games dialogue (more so by porn scenes) feels more at place coming from some slut in a shitty hentai anime, doesn’t help matters (because seriously, when a scene of Tomo crosdressing while talking like a token rival-bitch character™ feels more at home than than him as a dude? Huston, we have a problem)
Considering all the delays the game suffered, some of the cause for the shitty outcome may be a ‘loss of interest’ by the creator himself somewhere along the line so instead the hollow points were filled up with hollow raeraepraep. At least, that’s the explanation I thought made most sense after how watching the unlockable backstory actually succeeded in making me feel sympathetic for the cast, and how contradicting it felt to what the ‘goal’ of the maingame ends up (because seriously – if you are introducing some kind ‘curse’ subplot, the ending should involve a fluffy happy end the victim freeing himself of it instead ”HEH HEH Why should I fight it, when being a dick is fun?” ｼｮﾎﾞｰﾝ(´･ω･`))
Either that, or it’s a sad case of someone claiming themselves a male fan of a genre…when they even forgot that BL stood for Boys LOVE, and not Boy rape-o-rama where only the Gachimuchi gets pleasant endings and the only ‘route’ where Tomo spends the whole time イチャイチャing is with a geezer. The ‘good’ end is supposed to feel rewarding, not rage-inducing where even the last main-game ending is a trial of frustration because hello all the worst points of the other routes being combined into one as the only fun time is Tomo tasting his owbn meducide of donotwant.jpg during a part of the ending bit.
To anyone who still feels foolish to play even after reading this, do consider long and hard about if you wish to suffer stuff like hours upon hours of characters screaming into your ears while assrape is like the mildest kink you have to suffer through thanks to stuff like bestiality, golden showers, asphyxiation, bukkake-food, stuff being pushed into places where they clearly don’t belong etc or just resort to doing the fluff ends while using a guide and pretend the rest don’t exist.
As for me, I’ll the next month or so wiping the whole of this games existence from my head with trying to finish Neo Angelique ┗(^o^ )┓三